Move through this area, but do so with care - there's spike traps that can deal out a lot of damage. On the other side of the teleporter you'll find some underground ruins that are further in-land, back under Toussaint proper. Be wary of the floaters in the water here, and take them out while submerged with your crossbow if they get too close. Right in the middle of the map marker is an underwater temple sort of structure, and when you dive down and into it, there's a teleporter right in the middle. You'll notice your objective is right in the middle of the water.
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This will update your in-game map with a new waypoint - head on there. Under the Quest Items header is an 'Old Map of Toussaint'. so, it's time to follow the map included with the letter. There's a bit of intrigue, but little to help. It's the one near the middle of the marked search area on your map, and is at the base of a tree.Īfter this, examine the tomb, the body, and the footprints leading from the grave towards the road with your Witcher senses.
Head to the cemetery just outside the city and use your Witcher senses to find the correct grave.
This can either be triggered naturally through progression of the main plot or by heading into the city earlier on in the plot than necessary. A young boy will deliver you a letter from a close friend, and that kicks off this quest. This quest is discovered the first time you head up to the Duchy proper - into the main city that dominates the skyline of Toussant, Beauclair. The Witcher 3: Blood and Wine - Turn and Face the Strange Get Geralt some fancy new Mutation powers.